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Custom Power List

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Sanctaphrax:
Updated the master list.

Here's a link.

KnightOrbis:
True Glamours[-8]
Veils. With a moment of concentration, you may draw a veil over something (not particularly large—maybe the size of a small, tight group of people), hiding it from sight and other means of detection, as with the Minor Veils effect of Glamours. Use your Discipline or Deceit at +4 to oppose any efforts to discover the veil. You may set aside this +4 bonus to draw a veil over a whole zone.
 
Seemings. You are able to cause someone or something to appear to be other than what it is. You may use your Discipline or Deceit skill to oppose any efforts to discover that the seeming is something other than real.

Greater True Seemings. You may create up to five objects—and with some difficulty, even ephemeral creatures— out of ectoplasm. You can create creatures with up to -15 Refresh and 35 Skill Points. And even some machines. You may use your Discipline or Deceit skill to oppose any efforts to discover that the seeming is something other than real.

Silverblaze:

--- Quote from: KnightOrbis on June 12, 2012, 02:42:32 AM ---True Glamours[-8]
Veils. With a moment of concentration, you may draw a veil over something (not particularly large—maybe the size of a small, tight group of people), hiding it from sight and other means of detection, as with the Minor Veils effect of Glamours. Use your Discipline or Deceit at +4 to oppose any efforts to discover the veil. You may set aside this +4 bonus to draw a veil over a whole zone.
 
Seemings. You are able to cause someone or something to appear to be other than what it is. You may use your Discipline or Deceit skill to oppose any efforts to discover that the seeming is something other than real.

Greater True Seemings. You may create up to five objects—and with some difficulty, even ephemeral creatures— out of ectoplasm. You can create creatures with up to -15 Refresh and 35 Skill Points. And even some machines. You may use your Discipline or Deceit skill to oppose any efforts to discover that the seeming is something other than real.

--- End quote ---

Biggest issue I see here is the -15 refresh critters.  it allows a character with -9 refresh (so they have 1 positive) to make minions much stronger than they are.

KnightOrbis:
I'm thinking of making the requirements a more strict. And making cost -10

EDIT: I could also lower the refresh to (-12)-(-13) as I have done some calculations. I also realize five creatures if quite excessive, so I was thinking five objects and two or three creatures probably three.

ways and means:
A hopefully non-broken Lily Power.

Access to the Akashic records [-3]
Also known as the Library of Fate, The Source of all Knowledge and the Root of Magic. The Akashic records holds all the knowledge since the begging of the cosmos.   

All Knowledge Gathered: Some one with access to the Akashic record can learn anything with a sufficiently successful scholarship roll (for balance purposes the GM gets to decide what sufficiently successful is).

Embracing Eternity: Someone with access to the Akashic records can boost their scholarship roll by taking mental stress (up to limit of the mental stress track) this involves them streaming massive quantities of information through their mind whilst searching for something specific, this method of browsing comes with the significant danger of losing your mind in the streams of data.

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