The Dresden Files > DFRPG Resource Collection
Custom Power List
Baron Hazard:
I had already decided to do this at work tonight, and then i get home and you're already on it! lol.
AQUATIC [-1]
See YS162
Not Amphibious [+1]. You can't survive outside of the water; when taken from the water, (say on to dry land in the middle of a city) The environment makes a Fantastic (+6) maneuver on you, resisted by Endurance; if successful, you gain a Suffocating aspect.
In each subsequent exchange, you must roll Endurance to defend against a Fantastic (+6) Environmental attack. Once you concede or are taken out (falling unconscious), the attacks stop. However, the damage is already done; without medical attention and re-introduction into your necessary environment, a taken out victim will soon die (within a a score of minutes, an hour at most.)
Re-introduction into the water, will end the effect and remove the aspect.
Baron Hazard:
Also, Tbora. I'm not certain I like the idea of bringing in a 'conviction+discipline/2' type rule as it starts to become annoyingly mathy (imo [even though its really not that hard]) and just doesnt flow with the system. I'd suggest figuring out different effects governed by them.
CMEast:
@Tbora - As Baron Hazard says, I think the conviction+discipline/2 idea is a little awkward for gaming; besides I would simply model telekinesis as spirit channeling. Telekinetic wings works I think, it's a little better than the original wings power but as an additional power to spirit channelling it's fair. I would perhaps treat telepathic radar as a trapping of empathy, perhaps it could be a [-1] power that allows you to read people instantly (rather than after 10 minutes) at a +2 to empathy, with an opposing roll of discipline, to do an assessment or declaration.
@Slife - I don't see why beast change couldn't already be used to become a swarm of creatures without the additional power.
@Baron Hazard - I like it!
ironchicken:
--- Quote from: CMEast on July 24, 2010, 12:38:59 PM ---@Slife - I don't see why beast change couldn't already be used to become a swarm of creatures without the additional power.
--- End quote ---
I would be inclined to make swarm a -1 and an extra on shape changing. I can see the benefits of becoming multiple creatures with a group mind rather than a single.
Ophidimancer:
Do you guys think it would be fair to give something like a +1 or +2 Refresh discount for powers that the character doesn't understand and cannot control? Something like:
Uncontrolled Power [+1]
Description: You character cannot control his or her powers. Maybe they react to emotional distress, or some other subconscious cue.
Notes: This is a one time discount applying to however many powers the character cannot control. If the character has more than -4 Refresh in uncontrolled powers, this discount raises to a +2.
Or do you think Human Form plus the Rare or Involuntary Change covers this well enough?
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