The Dresden Files > DFRPG Resource Collection
Custom Power List
BumblingBear:
--- Quote from: Tedronai on April 07, 2011, 04:37:09 AM ---
...and this is a problem because? They're spending more refresh to get what is otherwise a lesser benefit (since they still don't get the inherent specialization), in exchange for a relatively minor benefit of using different skills.
--- End quote ---
Exactly... which is why I can't see anyone ever doing it. It would make much more sense from an immersion standpoint to just take evocation for another point of refresh, and from a min/maxing standpoint, it's super weak.
Either way this method of house ruling would not make any sense - at least not to me.
Tedronai:
It wasn't recommended as a 'method of houseruling' but as an addendum for the proposed power if the creator was dead-set on including a potentially troublesome clause
BumblingBear:
--- Quote from: Tedronai on April 07, 2011, 06:53:45 AM ---It wasn't recommended as a 'method of houseruling' but as an addendum for the proposed power if the creator was dead-set on including a potentially troublesome clause
--- End quote ---
Oh ok - I stand corrected.
Sanctaphrax:
There are a couple powers I'm planning to make that I'd appreciate help with.
The first is one that hurts people who attack you. Like a porcupine. I'm thinking a version of Riposte here, that does not require you to sacrifice an action, does not let you use a weapon, and only works against unarmed attacks. Upgrades would let it work against other things and give it a weapon rating.
The second would create an environmental hazard around you. This one I'm less sure how to model.
bibliophile20:
--- Quote from: Sanctaphrax on April 11, 2011, 01:20:22 AM ---There are a couple powers I'm planning to make that I'd appreciate help with.
The first is one that hurts people who attack you. Like a porcupine. I'm thinking a version of Riposte here, that does not require you to sacrifice an action, does not let you use a weapon, and only works against unarmed attacks. Upgrades would let it work against other things and give it a weapon rating.
--- End quote ---
Broken, Borked, Beleted.
--- Quote ---The second would create an environmental hazard around you. This one I'm less sure how to model.
--- End quote ---
How to model... feed some beans and burritos to a male skunk? :D
Sounds like you want a power that, each round, every enemy/entity in the same zone as you must make a defensive roll against some damage or maneuver. That about right?
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