The Dresden Files > DFRPG Resource Collection
Custom Power List
ways and means:
Ooops
Viatos:
Mana Locust (Minor Power; -2)
Detect Magic: Within your zone, you are aware of the presence of effects created through Spellcasting Powers, and can recognize individuals possessing Spellcasting Powers. This does not reveal the nature of any Spellcasting Powers, nor does it pierce veils or similar effects, although it does confirm their existence.
Magic Drain: Whenever an effect created by a Spellcasting Power originates from or targets your zone, its effectiveness is reduced by two shifts.
Mageslayer: Add +1 to attacks made against characters possessing Spellcasting Powers.
Gatts:
--- Quote from: Viatos on March 30, 2011, 08:56:26 AM ---Mana Locust (Minor Power; -2)
Detect Magic: Within your zone, you are aware of the presence of effects created through Spellcasting Powers, and can recognize individuals possessing Spellcasting Powers. This does not reveal the nature of any Spellcasting Powers, nor does it pierce veils or similar effects, although it does confirm their existence.
Magic Drain: Whenever an effect created by a Spellcasting Power originates from or targets your zone, its effectiveness is reduced by two shifts.
Mageslayer: Add +1 to attacks made against characters possessing Spellcasting Powers.
--- End quote ---
Sorry, minor thing but did you mean 'Locus'?
sandchigger:
A locus would be a hub. A locust would be a voracious devourer. I imagine it wasn't a typo.
Gatts:
--- Quote from: sandchigger on March 30, 2011, 06:46:38 PM ---A locus would be a hub. A locust would be a voracious devourer. I imagine it wasn't a typo.
--- End quote ---
I just wanted to be sure, since getting the two mixed up could get confusing. Although personally I dislike 'locust' as a name for a power, it just doesn't sound very intimidating. 'Mana Devourer' would be cooler, but this isn't very contructive.
As for the power itself, it seems to be a supernatural sense, a superstunt and a stunt. The supernatural sense is fairly broad too. I'd think, from the guidelines, that this is closer to -3 than -2, but I suppose it depends on how much magic is in your game. If you're playing a game full of wizards, and your main enemies are wizards then I really doubt -2 refresh is enough.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version