The Dresden Files > DFRPG Resource Collection

Custom Power List

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Jinn Master:
Since you aren't actually insubstantial from what I sent you, border 1 would stop you.
That would reduce spirit form by at least 1 refresh.

Add in the mental stuff, another +1 to the rebate as you said. You end with -3, but a much more complicated hodgepodge than just creating a new power.

When you have to reflavor or butcher nearly every power you use to create the desired effect- just make a new one.

Mal_Luck:

--- Quote from: Jinn Master on March 08, 2011, 02:12:49 AM ---When you have to reflavor or butcher nearly every power you use to create the desired effect- just make a new one.

--- End quote ---

No, you're just wanting to butcher every single power while not calling it that power to get your desired effect and refresh cost.

Oh, and your exploding thing, just do a Death Curse when you get taken out. You obviously have spellcasting (otherwise the bonus to Air Magic is pointless), so you might as well do it that way. There is no reason to write in a automatic death effect into this.

Jinn Master:
That's what pretty much every custom power does, Mal. You decide what you need, and if you can't do exactly that with the powers as given, and it doesn't break the game, make a power for it.

By restricting yourself solely to what is in the book you will be limiting yourself a very large amount. This game encourages player/gm creation of nearly everything- roll with it.

You don't have to define everything according to what is already in the book. RPG's are about creativity and story- not who can jimmy the rules the best to get them to do what they want.

If I can't convince you, fine. I don't need to. I'm sure someone will appreciate having the option that isn't quite so stodgy.

I'm not done with the powers, but I'm certainly done arguing about it, since there is absolutely no reason not to make it a new power. Even if it was completely redundant to another one- which it is not.

KOFFEYKID:
Possess Corpse [-2]
Description: You are a spiritual entity, and lack a body, though that does not mean that you can't acquire one (slightly used). You have learned to possess a corpse, allowing you to make use of the former owners skills and abilities.
Musts: You must have a high concept that reflects your predilection for possessing corpses, and you must have a way to become insubstantial (and attach this power to it).
Effect:
Inhabit Corpse. When you inhabit a corpse you gain a limited form of the Mimic Ability power (restricted to what the corpse has to offer). You have a number of form points equal to the amount of refresh you have invested in Possess Corpse and the method by which you become insubstantial in order to Inhabit the body.
Living Dead. The bodies you inhabit are still dead. While Inhabiting a Corpse you gain access to the Living Dead power.
Advanced Inhabitation [-Varies]. You have expanded your ability to take advantage of the corpses you inhabit. Refresh invested in this upgrade is accounted towards your total mimic points as per the Inhabit Corpse effect (see above).

Tedronai:
I'd recommend Living Dead be an 'upgrade', if not simply listing Human Guise as an Option, as I can easily enough conceive of such a spirit WITHOUT that capability

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