Author Topic: Damage vs. Bypass: Expanding the Catch  (Read 7788 times)

Offline Deadmanwalking

  • Posty McPostington
  • ***
  • Posts: 3534
    • View Profile
Re: Damage vs. Bypass: Expanding the Catch
« Reply #45 on: June 26, 2010, 04:31:27 PM »
Heh. They're still at the procurement stage.

And the guy mainly behind it is a Pure Mortal so, as he puts it "My Catch is damage." Making vehicles specifically to kill him is just...unnecessary. Not that he's not terrifying (he's an Ex-British Special Forces and current Arms Dealer with a penchant for weapons to take out the supernatural), but you can kill him with, y'know, bullets.

Offline CableRouter

  • Participant
  • *
  • Posts: 89
    • View Profile
Re: Damage vs. Bypass: Expanding the Catch
« Reply #46 on: June 26, 2010, 07:50:06 PM »
They may be crippled, maimed or just severely burned, and they may yet die from an infection or other complication, but such a death would not be directly caused by magic insofar as the Lawbreaker power is concerned (the White Council may see things differently, ahem).

Indirect effects can insulate you, to a point.  If you use your magic to push someone off a building and they fall to their death; they were killed by gravity, not magic; but it's still a first law violation.