Author Topic: various more-obscure mythical creatures  (Read 68638 times)

Offline Drashna

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Re: various more-obscure mythical creatures
« Reply #75 on: October 04, 2010, 08:23:06 AM »
@Sanctaphrax: would not the "Item of Power" grant a +2, not a +1 due to the fact that the overall cost of the abilities are a -5? Would reduce the refresh, so one more refinement (or what not).
[qoute='piotr1600']Sure true love will conquer all... You sponsored an instant vision of a tentacled Cthuluoid monstrosity following Elaine around, meeping piteously and making puppy dog eyes at her while she sighs loudly and gently kisses those tentacles...[/qoute]

Offline MijRai

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Re: various more-obscure mythical creatures
« Reply #76 on: October 04, 2010, 03:54:59 PM »
@Sanctaphrax: would not the "Item of Power" grant a +2, not a +1 due to the fact that the overall cost of the abilities are a -5? Would reduce the refresh, so one more refinement (or what not).

Nope. The IoP Bonus is ruled by size of the IoP. A sword, spear, cloak, gets +2 for being a big ole sword. An amulet, ring, average book, would all be a +1.
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Offline Crimson Overcoat

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Re: various more-obscure mythical creatures
« Reply #77 on: October 12, 2010, 01:11:47 PM »
I'm using the homunculus for my PBP game. I love the concept.

Offline Drashna

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Re: various more-obscure mythical creatures
« Reply #78 on: October 14, 2010, 03:27:15 AM »
@MijRai: Totally missed that part!
Well, rather, if it's not reasonably obvious and easy to detect, it's limited to rebating +1... and well it's a phylactery so you'd want it well hidden! :)
[qoute='piotr1600']Sure true love will conquer all... You sponsored an instant vision of a tentacled Cthuluoid monstrosity following Elaine around, meeping piteously and making puppy dog eyes at her while she sighs loudly and gently kisses those tentacles...[/qoute]

Offline hank the ancient

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Re: various more-obscure mythical creatures
« Reply #79 on: October 15, 2010, 12:19:34 AM »
okay here is a resource for inspiration purposes....

http://www.monstropedia.org/index.php?title=Main_Page

Offline Sanctaphrax

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Re: various more-obscure mythical creatures
« Reply #80 on: October 15, 2010, 11:33:28 PM »
That is an impressive site. Should be pretty useful.

@CrimsonOvercoat: Glad you like it. As it happens, I've been reading play by post games on this site lately. Lexicon is the homunculus, right?

Offline stryper

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Re: various more-obscure mythical creatures
« Reply #81 on: November 09, 2010, 09:12:56 PM »
A more modern one would be a CJ. 

I am not sure of stats but he would excel at kidnapping.  Though pies would be a problem for him.

While not truely mythological he has sort of taken on a new life in the memeverse.  So based on the some of the rules of the dredenverse he could qualify as a minor threat.  Probably more trickster then actually harmful. 

For those of you who don't know I am refering to Candle Jack

http://tvtropes.org/pmwiki/pmwiki.php/Main/CandleJack

Offline Sanctaphrax

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Re: various more-obscure mythical creatures
« Reply #82 on: November 23, 2010, 09:49:06 PM »
Siren (Feet In The Water)

High Concept: Siren
Other Aspects: Siren's Song, Maneater, Shrouded In Mystery
Skills:
Great: Performance
Good: Athletics, Fists
Fair: Survival, Alertness
Average: Endurance, Stealth, Might, Lore, Conviction, Investigation
Stunts:
Siren's Song (Performance): Use Performance for Incite Emotion power.
Powers:
Claws [-1]
Wings [-1]
Aquatic [-1]
Incite Emotion (Beguilement) [-1]
At Range [-1]
Long Range [-1] (incite emotion from up to three zones away)
Lasting Emotion [-1]
Ambient Emotion [-1] (may take -2 to Incite Emotion attempt to hit entire zone)
Total Refresh Cost:
-9
Refresh Total:
-3
« Last Edit: November 23, 2010, 09:54:31 PM by Sanctaphrax »

Offline Sanctaphrax

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Re: various more-obscure mythical creatures
« Reply #83 on: November 28, 2010, 02:46:19 AM »
Nereid (On The Beach)

High Concept: Sea Nymph
Other Aspects: Daughter Of Nereus, Handmaid Of Poseidon, Friend To Sailors
Skills:
Good: Rapport, Empathy
Fair: Survival, Performance, Presence
Average: Lore, Conviction, Craftsmanship
Powers:
Marked By Power (Poseidon) [-1]
Aquatic [-1]
True Shapeshifting [-4]
Total Refresh Cost:
-6
Refresh Total:
-2

Offline Sanctaphrax

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Re: various more-obscure mythical creatures
« Reply #84 on: December 01, 2010, 05:12:09 AM »
Sphinx (Chest Deep)

High Concept: Sphinx
Other Aspects: Guardian Beast, Master Of Riddles, Sphinx Means "To Strangle"
Skills:
Superb: Might, Fists
Great: Scholarship, Endurance
Good: Presence, Athletics
Fair: Alertness, Intimidation
Average: Conviction, Empathy
Stunts:
Master Of Riddles (Scholarship): May use Scholarship for social attacks.
Grappler (Might): +1 to grapple.
Strangler (Might): No penalty for supplemental actions taken to inflict damage in a grapple.
Powers:
Claws [-1]
Supernatural Strength [-4]
Inhuman Speed [-2]
Supernatural Toughness [-4]
Inhuman Recovery [-2]
The Catch (Only tough against people who were unable to answer a fair riddle) [+4]
Wings (Or maybe not. Accounts differ.) [-1?]
Total Refresh Cost:
-12 or -13
Refresh Total:
-4 or -5

Offline vultur

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Re: various more-obscure mythical creatures
« Reply #85 on: December 31, 2010, 07:48:08 AM »
Sorry to reply so late, but...

Very cool creatures!

I'd question why the Siren has Aquatic, though; originally, they were bird-creatures that lived on an island, not swimmers.

Offline Sanctaphrax

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Re: various more-obscure mythical creatures
« Reply #86 on: December 31, 2010, 11:22:13 PM »
Welcome back, vultur. I was wondering what had happened to you.

Anyway, the Siren has Aquatic because some legends portray them as mermaids. Really, the mythological accounts of Sirens are rather inconsistent. (Hence the SHROUDED IN MYSTERY aspect).

Offline devonapple

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Some entries from the Jade Court Vampire discussion
« Reply #87 on: January 05, 2011, 01:01:14 AM »
Jiang Shi (Hopping Zombies)

High Concept: Hopping Zombie
Aspects: Your Breath My Sustenance, Mindless Servitor

Powers
Claws [-1]
Supernatural Sense [-1] Breath using Alertness
Breath Drinker [-1] Similar to Emotional Vampire
Feeding Dependency [+1] which will affect the following:
   Inhuman Strength [-2]
   Inhuman Toughness [-2]
    Inhuman Recovery [-2]
The Catch (+2)
   Weapons made of copper coins wrapped in red silk thread;
   Air magic confuses them/blinds them (they save at Mediocre against such Maneuvers);
   Taoist Binding spells on yellow paper;

Origins
When a Jade Court Vampire drains the magic from some spellcasters or minor talents, they can opt to put out the victim's eyes and replace the practitioner's soul with a spirit of hunger that derives sustenance from mortal breath. The resulting creature, a Jiang Shi, is a mindless, blind zombie which the Jade Court can control utterly, but unfortunately it must move around by hopping, as the rest of its body is almost completely overtaken with rigor mortis. It navigates by detecting air currents, especially to track down mortals and steal their breath. Holding one's breath is a good way to avoid detection, but it takes a discipline and fortitude to keep it up long enough for them to pass by. Some spellcasters have found out that they can confuse or even immobilize these creatures by disrupting the air around them. The Jade Court occasionally take advantage of this by sealing jiang shi in airtight boxes and deploying them as traps for the unwary.

Unlike normal zombies, these require no drummer to keep them animated and obedient.

Refresh: -6

Penanggalan (Flying Heads)
High Concept: Blood-sucking Flying Head
Aspects: I Leave My Body To Hunt At Night, Corrupter of Fertility

Powers
Blood Drinker [-1]
Feeding Dependency: Blood [+1] which will affect the following:
   Inhuman Recovery [-2]
   Inhuman Toughness [-2]
The Catch [+2]
   Weapons made of copper coins wrapped in red silk thread;
   Destroying or hiding its body;
   Daylight (when in its night form)
Venomous Bite [-3]
Grasping Entrails [-1] Might +2 for Grappling
Flight [-1]

Optional Powers
   Channelling [-2] or Evocation [-3]
   Rituals [-2] or Thaumaturgy [-3]

Traits
Pretends to be a normal human by day. Separates from its body at night; must return to its body before sunrise or it will die. Sunlight will hurt it in its fiendish form. The fiendish energy which keeps it intact is inscribed along its neck in a series of indecipherable, soft red sigils, barely distinguishable from henna or tattoos. The Penanggalan, when detached from its host body, becomes sharp-featured, feral, with a long, prehensile tongue and venomous fangs. Its head sprouts oily black beetle wings that click when they fly, and their entrails twine and grapple beneath the head like like tentacles.

Refresh: -7

Origin

I have two options for their genesis:

  • Would-be sorcerers can make compacts with the Jade Court in exchange for magical power, but when one of them breaks the oath, they are horribly and painfully transformed into Penanggalan. Most are left to fend for themselves, but the Jade Court maintains a great deal of them for special missions. Aspect: I Broke My Oath to the Jade Court.
  • When a Jade Court Vampire drinks the magical energy of a Wizard, Sorcerer, or Warlock, they sometimes summon a vengeful demonic intelligence into the corpse. These Penanggalan obey the Jade Court Vampires, for the most part. Spellcasters may occasionally volunteer for this, rather than suffer a worse fate, and such Penanggalan retain their original spellcasting abilities. Aspect: Grudging Servitor of the Jade Court.
« Last Edit: January 05, 2011, 01:04:10 AM by devonapple »
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Offline Tempus Corvus

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Re: various more-obscure mythical creatures
« Reply #88 on: January 10, 2011, 05:20:38 AM »
As a total Greek/Roman Mythology nerd, I'd like to see stats for the Stymphalian Birds. One of the Labors of Heracles, they were vicious, and had metal feathers that they could rain down on people like arrows. Scared away by loud noises (Obviously that would have to be altered. Maybe something that dampens sound, similar to the myrk?
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Offline Sanctaphrax

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Re: various more-obscure mythical creatures
« Reply #89 on: January 11, 2011, 12:01:44 AM »
Stymphalian Bird (Hydrophobe)

High Concept: Stymphalian Bird
Other Aspects: Maneater, Afraid Of Noise, Sacred To Ares
Skills:
Good: Weapons
Fair: Survival, Athletics
Average: Alertness, Intimidation, Endurance
Powers:
Wings [-1]
Diminutive Size [-1]
Breath Weapon [-2]
Inhuman Speed [-2]
Inhuman Toughness [-2]
The Catch (unknown) [+0]
Total Refresh Cost:
-8
Refresh Total:
-6