The Dresden Files > DFRPG Resource Collection
various more-obscure mythical creatures
Sanctaphrax:
admiralducksauce used some Gorgons in his campaign a while ago. He'd probably be willing to share their stats.
You can find a minotaur on reply #178 of the Generic NPC thread. (http://www.jimbutcheronline.com/bb/index.php/topic,21533.0.html)
You can find two takes on rakshasa on replies #126 and #129 of that same thread.
InFerrumVeritas wrote up the Nemean Lion on the first post of this thread: http://www.jimbutcheronline.com/bb/index.php/topic,25619.0.html
Mechanics for a medusa or cockatrice were discussed here: http://www.jimbutcheronline.com/bb/index.php/topic,22567.0.html
Rechan:
Thanks. I suddenly wonder if the Hydra or Cyclops would be too hardcore for a Dresden group.
Sanctaphrax:
Don't see why they would be.
I can say from personal experience that this game works well at the 18 refresh 50 skill point level. A party of characters like that can crush just about anything.
So I wouldn't worry about a cyclops or a hydra.
hank the ancient:
Hobbitguy Stop feeding the slender man.
"he only exists because someone thought him up, now try not thinking about him"
-somethingawefull forums
now I'm gonna have my dreams haunted for weeks AGAIN. rackinfrackin terror invoking meme...
Dravokian:
Deathclaw
10' Tall Reptilian Monster from the Fallout Series. BEWARE!!!
High Concept: Uber Dangerous Lizard Monster
Other Aspects: I'll Eat Your Face, Bear Hug Claw Strike of Death, It Moved so I Ate It
Skills:
Fantastic (+6): Fists
Superb (+5):Athletics, Alertness
Great (+4): Endurance, Intimidation
Good (+3): Survival, Might
Fair (+2): Conviction, Presence, Discipline
Other skills default to Average (physical) or Mediocre (otherwise).
Stunts:
No Pain, No Gain (Endurance): +1 mild physical consequence
Leaping Lizards (Athletics): +2 Athletics for Jumping
Marathon Sprinter (Athletics): +2 Athletics for Sprinting
Powers:
Claws [-1]
Echoes of the Beast (Deathclaw) [-1]
Pack Instincts [-1]
Supernatural Strength [-4]
Inhuman Speed [-2]
Supernatural Toughness [-4]
The Catch [+0]: Hit the Eyes
Inhuman Recovery [-2]
The Catch [+1]: Silver
Stress:
Physical OOOO(OOOO), Armor:2, +1 mild consequence
Mental OOO
Social OOO
Total Refresh Cost: -17
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