The Dresden Files > DFRPG Resource Collection

Lions and Tigers and Bears, Oh My!: A Dresdenverse Bestiary

<< < (15/27) > >>

Deadmanwalking:
Any other requests? Right now I've got a bearded lizard, but I usually wait till I've got at least three, before I stat 'em up.

Ala Alba:
Oh well, how about a Penguin? And a polar bear, if you think it'd be sufficiently different from a normal bear.

Also: Rhinoceros, Elephant, and Panda? You might have done some of these, but I didn't bother to check. (Sorry!)

Deadmanwalking:
For a polar bear, add the Arctic power from Wolverine to a Grizzly, and shuffle a few Aspects and you're good to go. They're primarily different in temperament, not capabilities.

And I have done both E;ephant and Rhino.

Still, that leaves penguin, bearded lizard, and panda. And that's enough for a new post, which'll be up sometime soon-ish.

Jeckel:
I was watching Biblical Disasters on History International channel, and Swarm of Locusts could be pretty interesting, though I'm not sure if small swarms are worth stating and if big swarms might fall into Plot Device territory.

Deadmanwalking:

--- Quote ---Okay, first off, I think swarms of anything smaller than rats should be handled as environmental effects rather than creatures. It just seems simpler that way. If you want to stat them as creatures, use the following rules, but give them Physical Immunity instead of Inhuman or Supernatural Toughness (with the same Catch), Diminutive Size, Claws if they're something dangerous like wasps, and Wings if they've got 'em. Give them Zone wide attacks or not as usual based on size. That should give you something appropriate-ish.
--- End quote ---

Thus Locusts would have the following for powers:

Diminutive Size [-1]
Wings [-1]
Physical Immunity [-8]
The Catch is area effects, or anything else that would effect a significant portion of the swarm [+3]
Zone Wide Attack (The creature can attack every individual in a zone with it's normal attack)[-2]


But really, I think they're better handled as an environmental hazard.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version