The Dresden Files > DFRPG Resource Collection
Lions and Tigers and Bears, Oh My!: A Dresdenverse Bestiary
Deadmanwalking:
--- Quote from: Ravangames on June 17, 2010, 08:33:26 PM ---You are....
AWESOME!!!!! (Rhino the Gerbil voice from Bolt).
;D ;D ;D
--- End quote ---
Always good to hear. :)
--- Quote from: Ravangames on June 17, 2010, 08:33:26 PM ---can I get a bearded dragon please. :)
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Sure. As soon as I finish up with the swarms or get some other animals to stat.
--- Quote from: Ravangames on June 17, 2010, 08:33:26 PM ---Also, do you mind me shooting you an email to help stat some NPCs for Detroit?
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Not at all, though I'd prefer (and be more likely to answer promptly) Private Massaging on this board to e-mail.
--- Quote from: Ravangames on June 17, 2010, 08:33:26 PM ---BTW, I'll PDF the thing with pics if you shoot me the whole list. Not sure where I would post it though.
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I'll think about it. I believe Jeckel may be doing something like that, site and all, but he might be willing to accept some help...
--- Quote from: Ravangames on June 17, 2010, 08:39:03 PM ---I would imagine it would be the same as normal, but you would just give it an swam like aspect. Also when defeated it will just disperse with X survivors, where X = some die roll. Unless the total damage done to swarm = x
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Not exactly. A magically summoned swarm might fight to the last...
I do have an idea though, which should be fun, actually.
Deadmanwalking:
Okay, first off, I think swarms of anything smaller than rats should be handled as environmental effects rather than creatures. It just seems simpler that way. If you want to stat them as creatures, use the following rules, but give them Physical Immunity instead of Inhuman or Supernatural Toughness (with the same Catch), Diminutive Size, Claws if they're something dangerous like wasps, and Wings if they've got 'em. Give them Zone wide attacks or not as usual based on size. That should give you something appropriate-ish.
Second, Swarms come in two sizes: Person, and Zone. A Person sized Swarm is only big enough to attack a single person at a time, a Zone sized one can attack everyone in a zone. These stats are for Zone sized swarms, to lower them to Person sized, just drop Supernatural Toughness to Inhuman (keeping the same Catch and thus the same cost), and drop Zone Wide Attack entirely.
High Concept: School of Pirranha
Other:
Always Hungry
Can Skeletonize A Cow In Two Minutes
Skills:
Superb: Fists,
Great: Athletics, Intimidate,
Good: Endurance, Stealth,
Fair: Alertness, Discipline, Survival,
Average: Conviction, Might, Presence,
Powers:
Aquatic [-1]
Claws [-1]
Echoes of the Beast [-1]
Inhuman Speed [-2]
Supernatural Toughness [-4]
The Catch is area effects, or anything else that would effect a significant portion of the swarm [+3]
Zone Wide Attack (The creature can attack every individual in a zone with it's normal attack)[-2]
Total Refresh: -8
Stress:
Mental: OOO
Physical: OOOO(OOOO)
Social: OOO
Armor: 2
High Concept: Rat Swarm
Other:
Dangerous Vermin
More Rats Than You Can Shake A Stick At
Skills:
Great: Survival, Fists, Intimidate,
Good: Alertness, Athletics, Endurance,
Fair: Discipline, Presence, Stealth,
Average: Burglary, Conviction, Rapport,
Powers:
Claws [-1]
Echoes of the Beast [-1]
Inhuman Speed [-2]
Supernatural Toughness [-4]
The Catch is area effects, or anything else that would effect a significant portion of the swarm [+3]
Zone Wide Attack (The creature can attack every individual in a zone with it's normal attack)[-2]
Total Refresh: -7
Stress:
Mental: OOO
Physical: OOOO(OOOO)
Social: OOO
Armor: 2
Note: Rats are braver in groups, hence the enhanced mental skills.
Jeckel:
--- Quote from: Ravangames on June 17, 2010, 08:33:26 PM ---BTW, I'll PDF the thing with pics if you shoot me the whole list. Not sure where I would post it though.
--- End quote ---
--- Quote from: Deadmanwalking on June 17, 2010, 10:11:58 PM ---I'll think about it. I believe Jeckel may be doing something like that, site and all, but he might be willing to accept some help...
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Yea, I've been working on displaying the animals in HTML, but with an eye toward other ways to display the info I'm storing each animal in its own xml file. Shouldn't be to hard to write a small script to turn the xml files into any desired output format.
I've been thinking that pictures for each animal would be very cool, and I love pdfs. Send me a private message Ravangames, I'm curious as to how you were planning to do the pdf version and I have a current list of posted animals that might help ya. Heck, at the very least your pictures could make my pages better and I can offer a place to host your pdf. :)
Ravangames:
--- Quote from: Jeckel on June 18, 2010, 04:42:20 AM ---Yea, I've been working on displaying the animals in HTML, but with an eye toward other ways to display the info I'm storing each animal in its own xml file. Shouldn't be to hard to write a small script to turn the xml files into any desired output format.
I've been thinking that pictures for each animal would be very cool, and I love pdfs. Send me a private message Ravangames, I'm curious as to how you were planning to do the pdf version and I have a current list of posted animals that might help ya. Heck, at the very least your pictures could make my pages better and I can offer a place to host your pdf. :)
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Sounds good to me... I'll send ya a pm.
Ravangames:
I got em all and aphatized it. A little formatting... anyone want to proof read the 32 page doc?
Will add more formatting and pics later.
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