The Dresden Files > DFRPG
The Catch; By Any Mortal hand
surarrin:
What would the + be for it? The idea is that any mortal can bypass the catch.
e.g wizards, white courts, infected, weres, changlings.
Whereas pure supernaturals.
e.g Red Court Vampire's, Demons, Fae, pretty much anything from the Nevernever can't bypass it.
Papa Gruff:
depends...
... it doesn't protect you against just one thing [+0]. It is defiantly not something that anybody can easily come by [+0]. It is something only some people have but mortals are not exactly rare so I would say [+0].
The rest is really up to the concept of the catch. Can it be easily researched? That would merit a [+2]. If it is researchable but difficult to find [+1]. If neither [+0].
May I ask for whom this catch is designed? It interests me, because the question of discounts is kind of dependent on the opposition you are facing...
Hope I could be of service...
surarrin:
It's for a Paladin.
luminos:
+3 is what I'd give it. +4 if you'd bribed me with pizza or something.
Papa Gruff:
--- Quote from: surarrin on May 11, 2010, 02:04:34 PM ---It's for a Paladin.
--- End quote ---
well in that case ...
... probably still +0 for protecting against more then one thing. +1 for rear class (because as a paladin you are unlikely to use your powers against mortals but supernatural baddies could without to much of trouble enlist some mortals). Probably +2 for easy reachability.
Seems like I concur with luminos...
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