The Dresden Files > DFRPG
Gifted With Soul
Deadmanwalking:
--- Quote from: KOFFEYKID on April 30, 2010, 03:49:09 AM ---What if it gave partial immunity to sunlight, if you are in sunlight, your catch is automatically satisfied, but you dont burn into a cinder. The whole point of the power is to make RCV's playable, and I dont like the idea of restricting a player to only night scenes and indoor scenes.
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Oh, mechanically you can remove it entirely with no problem. Holy items and the belly thing are still a +2 Catch, I just don't think it's necessary.
KOFFEYKID:
--- Quote from: paul_Harkonen on April 30, 2010, 03:41:40 AM ---Finally, one of the costs of "having a soul" is the problems you (as a person) would have continuing to feed the way red court usually do. I might add the additional requirement that you cannot feed off the life blood of a victim.
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Werewolves dont have a condition that they aren't allowed to chew you to death, I figure a vamp can still feed (and kill with it) if it is in character. You know, the whole "Feeding on Criminals" thing is totally possible, and a Red Court Vamp doesn't always have to casually kill via feeding.
--- Quote from: Deadmanwalking on April 30, 2010, 03:51:44 AM ---Oh, mechanically you can remove it entirely with no problem. Holy items and the belly thing are still a +2 Catch, I just don't think it's necessary.
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I've changed the Altered Catch portion to Sunlight Weakness (Automatically satisfied catch in sunlight, but not burning to cinders), and changed the upgrade from -3 to -2. What do you think now?
Mal_Luck:
--- Quote from: KOFFEYKID on April 30, 2010, 03:49:09 AM ---What if it gave partial immunity to sunlight, if you are in sunlight, your catch is automatically satisfied, but you dont burn into a cinder. The whole point of the power is to make RCV's playable, and I dont like the idea of restricting a player to only night scenes and indoor scenes.
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Worked for Angel and Spike :P
Generally, I'm against any traditional blood-drinking vampire having the ability to walk around in daylight.
Also Phylactery rubs me wrong for several reasons, but mainly because it makes me think of Liches (I'm looking at you Kemmler). I would think they either need to have the soul in the body or not at all.
That and since the Reds are giant bat monsters just makes it weird that they could have their souls back(Not against the soul thingy, just find the giant bat monster with a soul odd).
But I back you with the feeding on different blood sources: criminals, not killing, animals, etc.
TheMouse:
Trading being burned to a cinder for satisfying your Catch is already advantageous. Adding another weak point (ie the phylactery) might balance that out.
Getting +2 Refresh on top of that just totally overbalances this. You need to add more teeth to this to make it jive.
Deadmanwalking:
--- Quote from: KOFFEYKID on April 30, 2010, 03:57:57 AM ---I've changed the Altered Catch portion to Sunlight Weakness (Automatically satisfied catch in sunlight, but not burning to cinders), and changed the upgrade from -3 to -2. What do you think now?
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Yeah that works perfectly, as long as the item is large and visible enough to count for +2 as Item of Power. If it only counts as a +1 in size you'd need some other MAJOR disadvantage to justify it.
--- Quote from: TheMouse on April 30, 2010, 04:05:53 AM ---Trading being burned to a cinder for satisfying your Catch is already advantageous. Adding another weak point (ie the phylactery) might balance that out.
Getting +2 Refresh on top of that just totally overbalances this. You need to add more teeth to this to make it jive.
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The Catch thing is actually meaningless, mechanically. The other, well, as I mentioned think of it as Item of Power applied to an entire character.
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