The Dresden Files > DFRPG Resource Collection

New Power Levels

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chadu:
70 Summon Bigger Fish

http://tvtropes.org/pmwiki/pmwiki.php/Main/SummonBiggerFish

pfloyd:
75 = Lower than whale poop?
100+ = Marianas?

Jeckel:

--- Quote from: Mal_Luck on April 28, 2010, 11:56:01 PM ---Better name for PL9 would be Up To Your Neck

--- End quote ---

Yea, that was the first one I picked, but if you notice PL7 is exactly the same. I'm trying to avoid formulaic similarities between the names of different levels. I agree it would be ideal to have the word 'head' or 'neck' in the PL9 name, but I can't think of a good one that doesn't just madlib one of the other names.


--- Quote from: Mal_Luck on April 28, 2010, 11:56:01 PM ---And lower than PL6 I think would be... too difficult.

--- End quote ---

That is basically the same thing my players said back in the day when I told them to start our new OWoD campaign without choosing anything that a pure mortal wouldn't have. After we had played for a month (RL time) and they had taken control of the hood from the gangs, only to find out that vampires are real and are the real power behind the area, their characters developed into supernaturals based purely on story/character development. After the whole campaign was over, they had characters that had developed from pure mortal, through supernaturals, and up to deities.

Everyone agreed that it was one of our best campaigns because the players didn't just decide they wanted to be vamps or whatever, instead their characters got to make choices that led to them becoming vamps or whatever. In the end, any power level can be to difficult, or to easy, if the GM doesn't balance the opposition correctly.

Jeckel:

--- Quote from: Vash on April 29, 2010, 12:06:16 AM ---for 18 drowning

waaaay later at like refresh cap 35, scuba diving

--- End quote ---

--- Quote from: Moriden on April 29, 2010, 12:20:28 AM ---40 Aquatic ?

--- End quote ---

--- Quote from: Walker_Blade on April 29, 2010, 12:29:05 AM ---Desden-Level:  18 Refresh 45 Skill points (This is roughly the power level of Harry after Turn Coat give or take a refresh)

Epic-Level: 30 Refresh 60 sill points (This is for playing a Denarian or senior council member.)

--- End quote ---

--- Quote from: Vash on April 29, 2010, 12:30:12 AM ---45 area= Sleepin with da fishes
50=BIG FISHIE!!!!!nice

--- End quote ---

--- Quote from: biff_dyskolos on April 29, 2010, 02:51:39 AM ---50 Benthic
60 Abyssal

--- End quote ---

--- Quote from: chadu on April 29, 2010, 02:00:54 PM ---70 Summon Bigger Fish

--- End quote ---

--- Quote from: pfloyd on April 29, 2010, 02:47:47 PM ---75 = Lower than whale poop?
100+ = Marianas?

--- End quote ---

Thanks to all of you for your suggestions. 8)

However, before I start listing out the extensions above PL10, a few things need to be laid out.

1) How does Refresh Rate grow after PL10?

Seeing as the canon stops growing by +1 at PL7-8, and then uses +2 for PL8-10, I'm guessing the devs decided that once you reach PL8, +1 refresh isn't big enough. So should the refresh grow by +2 for some amount of levels (ie PL10 -> PL12 -> PL14 -> etc)? Or, since the extension adds PL9 making it +1 up to PL10, should +2 be ignored completely and +5 used instead (ie PL10 -> PL15 -> PL20 -> etc)?

2) We need a cutoff for now, so what should it be?

Conceptually I see no need to place an upper limit on how larger a PL there can be, but for the purposes of developing these new levels, we need to place some limit and work to it, then place a higher limit and continue up to that, and so on.

The first limit will depend on the answer to the first question.
Lets say we decided to increment the refresh rate by +5 per power level. How high do we want to use +5 before we start incrementing the level by, say, +10? If we want to use +5 till PL 50 and then use +10 from PL50 up, we could say PL50 is the current cutoff.

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My suggestion would be to use +2 from PL10 to PL20, giving 5 additional new Power Levels.. or +5 from PL10 to PL40, giving 6 additional new Power Levels. But that is just off the top of my head, and I'm not to sure about how special each new fate point would be at these levels.

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On a final note about the suggestion of new level names. The names must fit the theme of water, and more specifically "the character" and water.

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Keep up the good work guys. There is a lot of good information on this forum and I think a community developed standard extension to the Power Levels is a good place to start in building other extensions to the wonderful system we've been given. :)

Vash the white:
Jeckal, i would do it by two up to 20, then i might start going by 5's, but making it harder to get too points where you advance, and the i would up it again at 40 and so on, just my idea

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