The Dresden Files > DFRPG

Esoteric Evocations For Every Ocassion

<< < (2/2)

Wyrdrune:
Earth

Disarm opponent(s): Magnetic effect that disarms people of metallic weapons.

Moriden:
This one wouldnt really be usefull untill your rather powerfull. but hey all the really cool subtle affects are ridiculious complicated right...right?

Fire or earth +Wards
Use your fine control of fire/earth to etch a warding circle into the ground either around yourself[for a protective] or your enemies[for an offensive].
effectPlace the aspect Trapped in a Warding Circle on target. with a warding strength of 6 for 3 exchanges.

You need a base of 3 shifts of power to place an aspect on the scene and then another 2 or so to make it sticky. Then throw in say 6 shifts of power for a warding affect. doable if your a specialist but tricky.

PirateJack:
Fire
Super-heat the blood in an enemy's veins.

Burn a circle into the ground around an enemy.
Close the Circle.
???
Profit!

Air
Create a vacuum around an enemy's head.

Insert random stabs of electricity into an enemy's nervous system for great amusement! (Could also be worked via earth magic)

Spirit
In short:

Telekinesis
Telepathy
Psychomancy
Veils
Shields
Hexing
Emotional Manipulation
Illusions (Phantasms)
Glamours
Chronomancy (not recommended, even discounting the Lawbreaking)
Necromancy (also not recommended as an evocation)

And likely many more.

A particularly fun one I thought up was increasing/removing the momentum of one of a charging enemy's legs so that they end up falling over themselves.

Two words: Invisible Wedgie.

Water
Create a shroud of moving water that encompasses the enemy, cutting off any magical connections emanating from that person. (Not really a good one for standard spellcasters but brilliant for necromancers and the likes)

Create a fog that can help you hide/run away/etc.

Increase the water levels in an enemy's cells until they burst.

Increase the water pressure in an enemy's eyes until they burst/go blind/start screaming.

Summon the fluid in the skull to the back so that the frontal lobe dries up.

Earth
Take a cue from Magneto and summon the iron out of an enemy's body.

Bunch up a load of metals/minerals in an enemy's heart until it's too big to fit into a vein/artery then release.

Navigation

[0] Message Index

[*] Previous page

Go to full version