The Dresden Files > DFRPG

Earth Stomp and Inhuman Strength

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jlac:
I was looking at the sample evocation spell  Earth Stomp (YS 293).  The spell is opposed by the target's Might.  Now, lets assume the target is a Zombie (OW 93).  It has Mediocre (+0) Might (I assume, since the skill is not specifically listed), but also has the Inhuman Strength [-2] Supernatural Power (YS 193).  For purposes of defending against Earth Stomp, what would the Zombie's adjusted Might be?  Does it get the +3 to Might as per Improved Lifting, +1 Might as per Bruising Strength, or does Inhuman Strength [-2] really not apply in this situation?  Or, maybe use the Supernatural Power's refresh penalty as a positive increase (+2 in this case)?

Also, isn't it suspicious that all my page references above end in 93, even across the different books?  :-\

iago:
I'd go with Bruising Strength, in that lifting is a noncombat activity, while using might to bruise is a combat activity; the context of Earth Stomp is combat, so.

(Basically the idea behind the different bonus levels for Might is big bonuses in not-fighting stuff, smaller bonuses in fighting stuff. So, that's how that logic would carry through for me.)

Archmage_Cowl:
i would say its really a gm's choice but personally i would probably go mid way and give a plus 2 to might for defending against earth stomp with inhuman strength. Also it is kinda odd about the 93 thing lol ;D

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