The Dresden Files > DFRPG
Biff's Many Questions
Biff Dyskolos:
--- Quote from: LCDarkwood on April 13, 2010, 09:36:56 PM ---Incorrect. Frequency spec affects the default for your items, so it applies its benefit for free across all of them, like the strength spec does. So if you have three one-use items, now you have three two-use items for one spec point.
--- End quote ---
If each slot has a base 1+ (Frequency +1) = 2 uses then what happens when you combine slots. Back at the top of the thread spending another slot got you 2 extra uses assuming a base 1 use slot. So does using a 2 use slot get you 4 extra uses? That's a grand total of 2 uses for the first slot + 4 for the second = 6 uses + a bonus for trading Strength for uses at 1:1.
That also begs the question can trade Frequency bonus for Strength the same way you can trade Strength for Frequency?
--- Quote ---I figure only a real jerk would charge him for two uses.
--- End quote ---
I did not mean to suggest charging two uses. For an evocation, if shifts get past a Block then the spell collapses - that is like burning a use on an item. But if you choose to use that same evocation as Armour then shifts that get past do not collapse the spell.
What I meant was, regardless of whether you choose to use an item as a Block or as Armour you will burn ONE of your uses?
Biff Dyskolos:
--- Quote from: iago on April 13, 2010, 08:22:38 PM ---You can base a rote off of a higher amount of power than you can normally summon based on your Conviction, thereby creating a rote that means you take more than 1 mental stress. FYI.
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Yes you can have a rote that cost more than 1 stress . But you still have a max of 4 mental stress boxes. A 2 stress rote means you can only cast 2 rotes before you get into consequences.
Biff Dyskolos:
--- Quote from: iago on April 13, 2010, 08:24:40 PM ---Harry fried a room full of Red Courters with one spell
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This reminds me of another mystery! Memorium, Memoratum, Memoritus places a single Revenge Is Ours aspect on a scene. I terms of game mechanics, how does this manage to take out a single vamp, let-alone a room full?
I seem to remember a thread on the Yahoo group where someone expected that placing an ON FIRE aspect on a target should cause on going damage. But someone (was it you?) said that unless you pressed the advantage by tagging the aspect in a subsequent attack, you can assume that the target take action to remove the aspect.
luminos:
you take out a room full of vampires by pulling in way more energy than you can control, and then letting the backlash hit everything in range.
iago:
--- Quote from: biff_dyskolos on April 14, 2010, 12:30:19 AM ---This reminds me of another mystery! Memorium, Memoratum, Memoritus places a single Revenge Is Ours aspect on a scene. I terms of game mechanics, how does this manage to take out a single vamp, let-alone a room full?
--- End quote ---
It's not an attack. It's quick and dirty summoning ritual that reincorporates previous elements of the story to deliver poetic justice. The GM thought that was awesome and ran with it.
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