The Dresden Files > DFRPG
Enchanted Items Patch - Important, holy crap!
svb1972:
--- Quote from: iago on April 22, 2010, 02:48:14 PM ---I'll consider softening the "It's a hard cap" statement if I can manage to fit softened language in about 20 letters and spaces. :)
--- End quote ---
You also end up with the opposite problem.
A GM gets rail-roaded by the rules-lawyer who says.. "Look it's not a hard-cap it's just a suggestion.. please can I have my munster-gouda item of super-awesomesauce?
iago:
--- Quote from: iago on April 22, 2010, 02:48:14 PM ---I'll consider softening the "It's a hard cap" statement if I can manage to fit softened language in about 20 letters and spaces. :)
--- End quote ---
Going for a rewrite like so: "Regardless, an item’s casting strength after all bonuses are totaled should never exceed two times the crafter’s Lore rating without a very good rationale—and a ton of baggage."
And next to the chart:
HARRY: Hey, Billy, why does the chart stop here? What if someone wants to craft an item out of even more slots?
BILLY: Well, if you go beyond the end of the chart, you’re doubling or tripling the dimensions each step, so at best you’re talking about something which is vehicular, if not completely stationary. So what’s shown is what you can actually carry. And it seems to me that wizards do better when they can actually bring their items to where they need to use them.
HARRY: Good point. There’s no Little Chicago in my pocket.
void:
That sounds PERFECT. It gives room for someone to make something that massive if it makes sense for character concept... and they'll probably have an Aspect tied to it for plot hookiness.
Thanks, Fred! <3
Sigma77:
A suggestion my group came up with recently:
Open up refinement (or something similar?) to anyone for Enchanted Item slots. The idea is that someone can make an item that other people can use, even pure vanilla mortals for example, but in-game they have no way of using them without hanging onto the maker's slots. So maybe this way the Local Neighborhood Wizard makes friends with the Cop Dealing With the Hairy. He doesn't want his friend to get killed, so he borrows his vest/clothing/etc., enchants it to protect the Cop. With this idea, the Cop could sport the enchanted item under his own slots.
flymolo:
--- Quote from: Sigma77 on April 22, 2010, 08:43:59 PM ---With this idea, the Cop could sport the enchanted item under his own slots.
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To them, I would call it an item of power that had refinement slots on it.
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