The Dresden Files > DFRPG

Enchanted Items Patch - Important, holy crap!

<< < (11/25) > >>

Korwin:
Thaumaturgic Spells can be made into items?

I'm thinkin about those Wolfbelts from the Hexenwulfen (Item of Power would be a possibility, but those Belts werent hard to destroy. And to be honest I want to know how to do it with Thaumaturgy)

It would be great if someone (knowledgeable) could calculate how much shifts all those Shapechanging abilities are worth.

(click to show/hide)How difficult is it for Leansidhe to change somebody into an hellhound

Deadmanwalking:

--- Quote from: Korwin on April 18, 2010, 01:15:35 PM ---I'm thinkin about those Wolfbelts from the Hexenwulfen (Item of Power would be a possibility, but those Belts werent hard to destroy. And to be honest I want to know how to do it with Thaumaturgy)
--- End quote ---

While I agree with your general point, Hexenwulfen belts actually are Items of Power and have to be, since formerly Pure Mortals can use them.

And what makes you think they're easy to destroy? I don't think any of them got destroyed prior to their bearer's deaths, and having to kill the owner to destroy it is close enough to indestructible for practical purposes.

iago:
Yeah, sometimes the situation goes well beyond what the small scale items (i.e., enchanted items et al) system can do and has to extend into powers and refresh cost. Nature of the beast. If we had to make it so every magical effect ever could be encapsulated in the crafted items subsystem of spellcraft, you'd still be waiting on the RPG to go into preorder... for another year.

Korwin:
Where all FBI goons killed? Not shure, cant remember if the Werewolf got them all.

Even if, they all died. Seems like an lame destroy condition. The Swords of the Cross would be gone the way of history with this condition...


--- Quote from: iago on April 18, 2010, 01:33:34 PM ---Yeah, sometimes the situation goes well beyond what the small scale items (i.e., enchanted items et al) system can do and has to extend into powers and refresh cost. Nature of the beast. If we had to make it so every magical effect ever could be encapsulated in the crafted items subsystem of spellcraft, you'd still be waiting on the RPG to go into preorder... for another year.

--- End quote ---

If its not possible to change (yourself) into an animal (with magic/Thaumaturgy with or without item) it should say so somewhere.  :-\
If its possible, I want to know how it works  ;)

Or how about a guideline.
When should it be an Item of Power?
Or an Potion?
Or how about changing the effect off an potion in an permanent Magic Item (like the Anti-Fairy-Glamour Potion)

Another question. Should we flat out disallow Thaumaturgic spells in Magic Items? Like an Invisible Cloak?
Or you can only make it into an item, if you can make Thaumaturic Spells at Evocation Speed (ie. Sponsored Magic (click to show/hide)would explain Leansidhe.)

For Thaumaturgy generally I would wish for an ton more examples and guidelines...
(not necessarily in the RPG, but somewhere)

iago:

--- Quote from: Korwin on April 18, 2010, 01:52:29 PM ---When should it be an Item of Power?

--- End quote ---

Likely whenever the spell effect you're going for can't be encapsulated within the casting strength limits of an enchanted item.


--- Quote ---Another question. Should we flat out disallow Thaumaturgic spells in Magic Items?
--- End quote ---

No.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version