The Dresden Files > DFRPG

Spellcasting and Stress

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Walker_Blade:
Am I reading it correctly that you take a minimum of 1 mental stress for each spell that you cast in a scene?

So, even assuiming that you had a legendary conviction, that you can only cast 6 spells before taking consequences?  that doesn't seem right, Even with consequences, you could only go up to 9 spells in a single conflict and that is with 1 consequence of each level except extreme.  We have seen many examples of Harry casting more than 9 spells in a scene before, so am I missing something here?  Am I overlooking a way of resisting getting that stress in the first place?

JosephKell:
Legendary Conviction still leaves you at 4 boxes.  For every 2 levels above Good (+3), you get an extra Mild Consequence for that track (Conviction gives Mental consequences).  So Epic OR Legendary gives you a total 4 boxes and 2 Mild Mental Consequences.  But yes, Legendary does allow you to go to 8 shifts of power on 1 mental box.

You still have to roll Discipline meeting or exceeding your shifts of power to avoid backlash/fallout.  And your Discipline roll + accepted backlash equals the value the target resists against (either counterspelling or dodging).

But remember, Stress boxes go away as soon as you have a bit of downtime.  But Epic Conviction means you can do 4 spells per scene without using any mild consequences (which Epic Conviction gives 2 extra).  If you can think of a way to start mental recovery, you can get rid of those mild consequences every other scene.  So 4 spells in a normal encounter, 7 in a big one.

But even a 5 shift power is dangerous.  If your target rolls at your final Discipline, that is a 5 physical attack.  So anything without some good toughness is going to be spending consequences just to be able to surrender or escape.

Walker_Blade:
you are right I misread what high conviction got you, but that still gives you only 9 spells in a scene, which does not seem like nearly enough.

Kelvor:
Perhaps you could add a house rule that Rote spells of below a certain power level, like Lore or Conviction -1, cost one less box of stress? That way Harry can toss around Fuego a few more times in the big fight scenes.

Walker_Blade:
that definitely works as a work-around.  I was just surprised as thios is one of the few things I saw in the whole book that didn't seem to support the Novels.

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