The Dresden Files > DFRPG

The Books and the RPG

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bestial warlust:
So I was thinking when I start up a DFRPG of following the plot line of the first 10 books. Well at least starting that way if the group ends up going in a different direction I won't railroad them. None of them have read the books though a few saw the tv series when it was on and liked it. So basically I'll be dropping Harry from the game itself. So I'm looking for opinions, thoughts any pitfalls you might see. What things should I make sure to hit on things to skip. Just any advice people here might have.

SoulCatcher78:
The biggest downside is if your players actually pick up the books.  You'd have to modify enough of the plot line that you might as well have started from scratch.  While it can be done, (and if they don't read the books) it'll be like using a module for some other system that will remain nameless.  You'll have a good framework but if you can't "make it your own" it'll play like a railroad.

Bosh:
One challenge with doing that is that a group of PCs would probably smash through a lot of challenges that Harry has trouble with on his own. I'd probably focus more on using the books for ideas rather than just running the PCs through it.

SaintAndSinner:
I plan on using the books for 'what it' con scenarios.  With a well known series this can be quite rewarding (I've been doing it for years with Amber Diceless).   :D

Lanodantheon:
That idea can work. Even if they've read all the books, your players will alter the game with their unique characters and their subsequent stories.

For instance, Lea won't pop into your game and be involved with events necessarily unless someone has a connection to her. If Harry never had to deal with his Fairy Godmother it would be completely different.

That is assuming of course that your players make their own characters and not just put their own spin on known ones(Which could also be fun).

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