The Dresden Files > DFRPG Resource Collection
Harry's Stats plus Assorted Other Stat Revisions (Small Favor through Cold Days)
vultur:
--- Quote from: narphoenix on February 01, 2014, 05:25:47 PM ---I'm of the opinion that she seems underpowered (though not by much: I just think she should be able to throw down with Eldest Gruff).
--- End quote ---
If you use DMW's Eldest Gruff stats from this thread*, she can - quite successfully. Their base Evocation is comparable - he's 13 shifts offensive and defensive with fire, while she's 13 offensive and 12 defensive with fire. But Lea goes first (Inhuman Speed gives her Fantastic initiative; he has no Speed and Good Alertness) and has better Toughness and Recovery (his are only Inhuman).
*yes, I know I once posted stats for EG that were significantly nastier, but I now think DMW's are pretty much exactly correct. Back then I probably would have given Lea 18 shift rote Evocations or something.
vultur:
--- Quote from: Sanctaphrax on February 01, 2014, 08:42:12 PM ---I dunno about Muse's Gift. Couldn't she get the same result just by rolling a Performance maneuver without a stunt?
--- End quote ---
Um...good point. She could just establish an aspect and let the artist tag it, yeah.
--- Quote ---I'm thinking maybe she could give artists the ability to take Sponsor Debt for art rolls.
--- End quote ---
Ah - that's perfect! I'll edit that in.
fictionfan:
--- Quote from: Deadmanwalking on January 13, 2013, 08:58:25 PM ---Name: Nicodemus Archleone
Aspects:
High Concept: First Among the Denarians
Trouble: Pride Goeth Before Everything
Other:
Anduriel’s Host;
Been around for a Long, Long Year;
That soul which has the greatest Punishment;
Try Not My Patience;
I rejoice over the corpses of Knights
Skills:
Fantastic: Contacts, Lore, Weapons,
Superb: Conviction, Deceit, Presence, Resources,
Great: Alertness, Athletics, Discipline, Fists,
Everything else defaults to Good.
Stunts:
Takes One To Know One (Deceit) (-1)
Filthy Lucre (Resources) (-1)
Linguist (Scholarship) (-1)
Riposte (Weapons) (-1)
Powers:
Marked By Power [-1]
Refinement [-8]
Evocation [-3]
Thaumaturgy [-3]
Sponsored Magic: Hellfire [-2]
Wings [-1]
Inhuman Strength [-2]
Inhuman Speed [-2]
Inhuman Toughness [-2]
Supernatural Recovery [-4]
The Catch is holy stuff [+2]
Item of Power (Barrabas Noose) [+1] effecting;
Physical Immunity [-8]
The Catch is the Noose Itself [+2]
Refinement [-3] (+3 Control and Complexity for Entropomancy)
Total: -38 Refresh
Specializations:
Evocation: Elements (Earth, Water, Spirit); Power (Spirit +2), Control (Spirit+3, Water +1)
Thaumaturgy: Control (Summoning and Binding +1, Entropomancy +3, Transformation and Disruption +1); Complexity (Summoning and Binding +4, Entropomancy +6, Transportation and Worldwalking +2, Transformation and Disruption +5)
Focus Items:
Barrabas Noose [+4 Complexity with Entropomancy]
Stress:
Mental: OOOO (+1 Mild Consequence)
Physical: OOOO(OO)
Social: OOOO (+1 Mild Consequence)
Armor: Infinite, 1, or by spell or item effect.
Nicodemus's mystical abilities are assumed. He's never actually demonstrated any per se. But then, he hardly needs to in combat, and someone did the heavy lifting on the curse the Shroud was supposed to enable. My interpretation is that it was Nick. I made him only decent at Evocation to explain why he doesn't use it too much, though personally I tend to think his shadow attacking people is his own version of that. Still, it's not that effective in the grand scheme compared to some other Denarians' magic, so crappy at Evocations he is (relatively speaking).
The noose has a +2 Catch solely for availability, since it's definitionally available to anyone who wants to use it.The Entropomancy Refinements are to enable the Barrabas curse (it'd probably give someone sans Thaumaturgy Ritual - Entropomancy and one Refinement, staying the same level of focus Item), and he curses with flare with that thing (16 shifts off the top of his head...never mind if he puts some effort in).
The physical defensive stuff is assumed since the noose makes them irrelevant in many ways.
I'll probably be statting up Tessa, Rosanna, Thorned Namshiel, Deirdre and Magog as well. I'll also think about doing Saluriel and Ursiel. The other Denarians are (effectively) nameless thugs with Great skills in combat (and Intimidation and Lore) and Inhuman to Supernatural physical stuff plus a Creature Feature or two. They're frightening, but not really in need of full sheets per se. Well, ignoring Lasciel anyway...and her we've never seen in action so her stats are highly speculative.
--- End quote ---
I think he should have Demonic Co-Pilot.
Mr. Death:
The way that power works doesn't make sense with the Denarians.
blackstaff67:
I can't recall Nicodemus wielding any Hellfire. I think that's why he relies on others for magic.
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