The Dresden Files > DFRPG Resource Collection
Harry's Stats plus Assorted Other Stat Revisions (Small Favor through Cold Days)
Deadmanwalking:
Name: Capirocorpus
Aspects:
High Concept: Body-Jumping Necromancer
Other:
Expert Among Novices;
A Little Too Certain;
Calm Sea Of Insanity;
Never Without My Minions;
Do As I Say, Fool;
Skills:
Superb: Conviction, Discipline, Lore, Scholarship,
Great: Deceit, Intimidation, Weapons, Presence,
Good: Alertness, Athletics, Contacts, Investigation,
Fair: Burglary, Fists, Resources, Stealth,
Average: Driving, Empathy, Rapport, Survival,
Stunts:
Scholar (Anthropology; Amerind Cultures) (Scholarship) (-1)
Powers:
Supernatural Mental Toughness [-4]
Refinements [-5]
Evocation [–3]
Thaumaturgy [–3]
Sponsored Magic: Kemmlerian Necromancy [-2]
The Sight [–1]
Soulgaze [+0]
Lawbreaker (First) [-2]
Lawbreaker (Third) [-2]
Lawbreaker (Fourth) [-2]
Lawbreaker (Fifth) [-2]
Wizard’s Constitution [+0]
Total: -27 Refresh
Powers:
Evocation: Elements (Air, Water, Spirit);
Power (Spirit +2)
Control (Spirit +1)
Thaumaturgy:
Control (Necromancy +2*, Psychomancy +3); Complexity (Ectomancy +1 Necromancy +3*, Psychomancy +2);
Focus Items:
Corpsetaker generally disdains Focus and Enchanted Items as too tied to one body to be useful, or uses those of the bodies she steals. She might get ring of +2 Offensive Power for Spirit and a defensive item of some sort if it's convenient or she's in one body without distinctive Foci for a long while.
Stress:
Mental: OOOO(OOOO) (+1 Minor Consequence)
Physical: OOO (Can vary)
Social: OOOO
Armor: 2 vs. mental effects, otherwise by spell or item effect.
Notes: Endurance and Might vary wildly by body. Her current one in Dead Beat had Average Endurance and Mediocre Might. They're the only skills that so vary (well, and maybe Resources if it's higher than hers).
Having just re-read Dead Beat, I'm not feeling Corpsetaker is notably unstattable. She uses Thaumaturgy-as-Evocation to make 11 shift mental attacks, possibly taking Sponsor Debt to pay the Mental Stress Costs, and the Taking Out effect being a body swap. Just a couple of those and almost anyone goes down. One if she burns through some Sponsor Debt. I'll maybe make some notes for the later version once I hit Ghost Story in my reading list.
She's a 7 shift Evoker. More on offense if aiming to kill. Not bad, but not spectacular either (though a league or so past Harry at that point).
She's badder than Grevane (at 4 Refresh more), though a worse pure Necromancer to some degree, but she wasn't really even in Cowl's league (at a ridiculous 12 Refresh less). Her mundane Stunt and high Scholarship are because she successfully impersonated an Anthropology Professor for what seems likely to be quite a while (she had a Ghoul as a grad student).
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On a separate note, I've updated Harry's stats as of the end of Dead Beat.
EDIT: Added Supernatural Mental Toughness (since she seemed tailor made for it).
narphoenix:
In the Our World (near Capriocorpus' official entry), Bob says that even contemplating the mechanism of Capriocorpus' body stealing treads on 7th Law territory... Shouldn't she have Lawbreaker 7th [-2] to reflect that?
Deadmanwalking:
--- Quote from: narphoenix on January 08, 2013, 12:32:26 PM ---In the Our World (near Capriocorpus' official entry), Bob says that even contemplating the mechanism of Capriocorpus' body stealing treads on 7th Law territory... Shouldn't she have Lawbreaker 7th [-2] to reflect that?
--- End quote ---
Possible, but it's by no means a sure thing that that's what's involved, and even if it is it appears to be the only thing she does regularly that violates the 7th Law, so it makes little difference for the most part. If you think she has Lawbreaker (7th) tack it on. She's already into negative Refresh anyway.
Deadmanwalking:
Name: Charity Carpenter
Aspects:
High Concept: Tower of Faith
Trouble: Wife of Michael Carpenter, Wife of a Knight
Other:
Protective To A Fault;
Not Without My Child;
Big Freaking Hammer;
Through The Valley of the Shadow of Death;
What Am I Going To Do With Molly?;
Skills:
Superb: Conviction,
Great: Craftsmanship, Weapons,
Good: Discipline, Endurance, Intimidate, Presence,
Fair: Alertness, Empathy, Lore, Scholarship, Stealth,
Average: Athletics, Rapport, Fists, Might, Resources,
Stunts:
Tower of Faith (Conviction) (-1)
Footwork (Weapons) (-1)
Powers:
Bless This House [–1]
Guide My Hand [–1]
Righteousness [–2]
Total: -6 Refresh
Stress:
Mental: OOOO (+1 Mild Consequence)
Physical: OOOO
Social: OOOO
Armor: 0, usually.
There. Just finished reading Proven Guilty and, well, yeah. I thought her Presence, Weapons, and probably Endurance got undersold a bit. I left off her former spellcasting ability (probaly Ritual of some type) because it's atrophied completely by this point, leaving her very much without it.
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In other news, Harry's advancement is now current as of Proven Guilty.
vultur:
Can you do the Nightmare from Grave Peril? Despite it being used as an example for Mimic Abilities in YS, the actual stats in OW mysteriously lack Mimic Abilities.
Also they give Kravos 6 Refinements, which is way excessive considering he was a less skilled spellcaster than Harry, who probably has 1 at this point.
(I'd do it myself but don't have a 'resource' place to put it where it'll stay visible - like this thread.)
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