The Dresden Files > DFRPG Resource Collection

Harry's Stats plus Assorted Other Stat Revisions (Small Favor through Cold Days)

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vultur:
And some fomor (Mag, the weird 'warped beast' gorilla-things, and two 'generic fomor thugs').

Jebm:
In Even Hand Gard has an axe covered in a finite amount of runes along the blade that were capable of weakening or turning aside powerful magical attacks for a limited time though she still took a certain amount of  damage from them. Marcone has an 18th century flintlock dragoon pistol  that  shot an anti-magic/ward musket ball  which Gard said after making it she was knocked out for three weeks.

Jebm:
I know this somewhat of an odd request but could someone do Vitto Malvora?. For being skilled with weapons and guns, having faster speed and reaction time then both Lara and Thomas according to Harry and a good pain threshold to have his leg on fire the entire duel,the poor guy has no stunts what so ever.

Sanctaphrax:
Sorry, I don't remember enough about Vitto to provide stats.

But by posting here you reminded me about your earlier requests.

Gard's axe is a simple enchanted item providing armour against magical attacks.

The musket ball is a thaumaturgical ritual. Not sure exactly what it did from your description, but it's probably a counterspell. Either that or a block against magic. I'd charge a hefty complexity tax for the ability to store it for later use, if I were GMing.

PS: Will write up tengu tomorrow.

Jebm:
Thanks. I'd never figured Gard's axe would be so simple,but it works and as for Marcone the bullet is designed to pierce through magical defenses, so a counter spell would probably be the most effective choice to do it.

White Night is my favorite out of the three "vampire duel"  climaxes after Changes, which where the request came from. As for Vittorio's stats I don't really see a reason for changing anything aside from giving him some stunts to work with.
 I'd suggest:
Fleet of Foot
Mighty Leap
Too Fast to Hit
Fast Reload
Hand-Eye Coordination
Quick Draw

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