The Dresden Files > DFRPG
Typo thread
Deadmanwalking:
This may be too late, but the Blessed Words stunt in the Stunts chapter, and that in the NPC descriptions in the Baltimore chapter are not the same Stunt (one lets you Block with Conviction, the other Maneuver). Both are valid Stunts, but one needs a name change.
iago:
--- Quote from: Deadmanwalking on April 27, 2010, 12:16:32 PM ---This may be too late, but the Blessed Words stunt in the Stunts chapter, and that in the NPC descriptions in the Baltimore chapter are not the same Stunt (one lets you Block with Conviction, the other Maneuver). Both are valid Stunts, but one needs a name change.
--- End quote ---
Changing the stunts one to "Devout Words". ;)
John Anderson:
Hi all,
First post and it's for errata. My bad. I don't think this has been mentioned before and I've read and re-read it a couple of times, but it still doesn't seem right. My apologies if I'm just reading it wrong.
--- Quote ---Harry yells “Fuego!” as he points his blasting rod, sending a column of flame at the vampire, an attack at Legendary rated at Weapon:8. The vampire rolls to defend against Harry’s roll of Legendary and gets a Great (+4), which means the blast strikes home and inflicts a 12-stress hit on him.
--- End quote ---
Page 251
Is that right? Defending against a Weapon:8 spell with a roll of Great (+4) results in the defence being added to the attack? Or should it read "...and gets a Great (+4), which means...a 4-stress hit..."
John
Deadmanwalking:
No, it works like an ordinary attack (which deal extra damage based on how much the attack succeeded by), so since Harry got an 8 to hit, and they only got a 4 to dodge, he would've done a 4-stress hit even if he'd had Weapon 0*. Since it was Weapon 8, the total is 12.
*This is impossible with magic, but just go with it, it's an example
Korwin:
Harry in the example has an +8 Weapon (base damage) and an +8 Attack (Discipline roll).
If the defender didnt get an +4 (Great) Defense roll, but an +0. He would get an +16 Damage.
Since he did get an +4 (Great) Defense... +16 - 4 = +12
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