The Dresden Files > DFRPG

The Senior Council.

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ClarkValentine:

--- Quote from: ClarkValentine on March 29, 2010, 02:20:45 AM ---Honestly I didn't think much in terms of skill points, but rather apex skills. 40 is a very, very highly skilled character.
--- End quote ---

A clarification: While I didn't think too hard in terms of points, Fred and Lenny did - so my first cut at skill lists were often heavily modified by the other system gurus. :)

Archmage_Cowl:
this might seem a bit of an odd question but can you do something like, say you wanted to make a character who had epic conviction. Could you do that if you got rid of a bunch of other skills as compensation or something like that? or do you have to go through the obvious building set?

Ihadris:

--- Quote from: Archmage_Cowl on March 29, 2010, 03:25:44 AM ---this might seem a bit of an odd question but can you do something like, say you wanted to make a character who had epic conviction. Could you do that if you got rid of a bunch of other skills as compensation or something like that? or do you have to go through the obvious building set?

--- End quote ---

It depends on what the skill cap is set at. It takes 28 skill points to have one Epic (+7) skill, 7 points for the skill itself and then 21 points for a skill at every step below it to support it. Both "Chest Deep" and "Submerged" have enough points for you to have an Epic (+7) skill but the skill cap is set at Superb (+5 so) if you were playing using those game settings you wouldnt be able to.

You could of course change the skill cap for your game.

(Edited for typing mistakes.)

Archmage_Cowl:
okie dokie thanks.

iago:

--- Quote from: ClarkValentine on March 29, 2010, 01:40:56 AM ---Most of the senior council wind up in the mid to high (negative) teens in refresh. Most are not fully statted and are left as plot devices, with guidelines about how powerful they are for when rolls are required. I think a couple (McCoy? I can't remember exactly) are fully statted, mostly for reference.

--- End quote ---

That was the initial draft, too. I usually added notes in there on my pass saying that the high negative teens were likely a low-ball. If you ask me I'd expect them to be more like mid-twenties, mid-thirties types. INSANE amounts of Refinement, not to mention a the potential of having several of their abilities encoded as other powers as well. (click to show/hide)For example, given LTW's tricks in Turn Coat, I might be inclined to just give him some shapeshifting abilities outright on top of his spellcasting, which itself should be pretty formidable.

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