The Dresden Files > DFRPG
Focus items and Enchanted items
iago:
--- Quote from: Ancalagon on February 07, 2010, 04:09:28 PM ---So say, if at the end of an adventure, if Joe has obtained "Thor's Crowbar", he has to decide if he wants to spend "XP points" to acquire it and put it on his sheet (and thus use it regularly), or simply set it aside?
--- End quote ---
That's using the language of other systems to describe what's going on. Part of the problem here is that there are two classes of items that are getting conflated as one. One class is "Items of Power" -- these are artifacts of anciency, ala Swords of the Cross, etc, which are not crafted by wizards, but instead Exist Out There And Have Strange Powers. People can pay some of their refresh (that's the currency of power purchase among other things) to acquire such artifacts. Then there are "enchanted items" made by spellcasters (there are focus items too, but focus items are only useful to practitioners, so there's no point in givin' them to someone who isn't). These are the ones that behave as I described: they exist on the original practitioner's budget, and expire after a short period of time unless the practitioner chooses to keep 'em on his budget.
rickayelm:
Stolen items like you describe will go away at the end of the current session/story arc, essentially, because the creator in question would have little motive to maintain their existence on his dime, as it were. Loaner items are a similar thing, except the creator DOES have a motive since he loaned 'em. If the recipient is herself a practitioner of some sort and has item slots of her own, she could "adopt" his item, taking it over as one of her own. But that's not everyone.
How many Item slots do the different types of practitioners get. For example how many item slots would a minor talent have or a focussed practioner?
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