The Dresden Files > DFRPG

Must... make... Dresden Files... MMORPG...

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Djoru:
I hate WoW and what it has done to the genra. I played SWG (Star Wars Galaxies for the uninitiated) before it got dumbed down and ruined. I loved the freedom and RPing in that game. Back then the game truely was a sandbox rife with a plethora of RPing experiences to be had. It was fun and engrossing and the players made the the stories happen with what the developers laid out.

What's a MUSH?

Mickey Finn:
Honest to gawd internet roleplaying. Purely text-based. People, objects, and rooms have descriptions.

You walk into a room, and it gives you a description of the room and its contents. You can look at the contents of the room (including players). Then you pose what you say or do, and they pose back.

Jim & Iago both MUSHed on AmberMUSH (based off the popular Roger Zelazny series). So did I, both before and after them, apparently. I have also been quite heavy on several of the older White Wolf-themed games.

HornedToad:
Honestly I think the Dresden files style world would actually work quite well for a MMORPG.  Seems full of complexity, conflict and possible storylines.

Kaos Wizard:
But how many MMORPG players play for the storylines? I've played Ultima Online, City of Heroes/Villians, and D&D Online, and all three were lite on story. COH and DDO at least made attempts at story, but most people play through barely reading the stuff just to acrew XP. Too many munchkins out there just wanting to crunch out levels and be l33t.

Soulless Mystic5523:
I tried to play some of the old white-wolf MUSH's but never really found time for it. A Dresden Mush would be interesting, thats for sure.

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