The Dresden Files > DFRPG
Diffrent Character Concepts
Lanodantheon:
In the DFRPG Anita Blake would have been in the negative Refreshes a llllooooonnnnggggggg time ago. Hamilton just can't stop compelling the same stupid aspect. ;D
Ancalagon:
I wouldn't mind playing a Psychic Jellyfish from Planet X, but I'm not really sure so far how that should be stated out... ;)
j3nnee:
Speaking of interesting RPG ideas...
I just watched a Swedish film called "Let the Right one In."
What fascinated me about it is in most stories even Dresden Files, you hear the whole "Vampires etc can't cross a threshold for this that or the other reason." But you never really SEE or hear what happens when they try but in rare occurrences. I don't even recall roleplaying it in the Vampire RPG games.
So... this movie had a very visual version of what happens when the vampire girl crosses this boy's threshold when he dares her to cross, and refuses (just to be smart alec) to not invite her in. She crosses of course w/o an invite but suddenly starts to fall apart. Blood pouring from every where. It was an interesting concept although albeit graphic.
Anyone else rpg'ed this kind of thing? I really have the chance to play anything in a while but it was interesting nonetheless.
Lanodantheon:
The "Can't come in uninvited" thing has always been described to me as "Like hitting a brick wall". I've never prg's this but if I did it would be depicted like that. In the case of being forced into a threshold it would be the same unless there were extreme forces, like say falling out of a plane onto someone's house.
SoulCatcher78:
An idea for my rural area idea:
--- Quote ---Randall Stuckey (but you can call me "Randy")
Wise old farmer: Minor talent
Phase 1 Background:
You know that something has gone wrong in your neck of the woods lately. Things just aren't like they were when you were growing up and you've decided that if the authorities won't do something about it, you will. Your wife died years ago and the children have all moved away from the area.
Phase Aspect:
"Knows where all the bodies are buried" Your knowledge of the locals (particularly of gossip about their dark deeds) gives you the upper hand when negotiating if they have something to hide.
Invoke: Able to use knowledge of the area to pressure others into revealing information.
Compel: The people who buried the bodies want to protect their secrets (preferably by silencing you).
Phase 2 Rising Conflict (what shaped you):
You've always had what you called "intuition" but it might be better described as precognition. Rarely is it more than a flash of warning or an image that doesn't make much sense until after you've seen it again (déjà vu) but of late the feelings and images have become stronger and more detailed.
Phase Aspect:
"You look really familiar, I wonder why?" Events and people seem familiar, you think of it as your intuition.
Invoke: You feel like you've had this conversation/problem/question before and the answer is right on the tip of your tongue.
Compel: You spend to much time analyzing coincidences looking for the answer that just isn't there.
Phase 3 The Story (first adventure):
"Something's not right and I'm gonna find out what's goin' on!"
Several local farmers had complained that they had lost cattle lately and when the carcasses were found they had been mutilated. The sheriffs and conservation officers chalked it up to wild dogs or coyotes but you knew something else was happening. No one took you seriously except that nice young lady from Louisville offered to help you catch what was doing it. Little did you know that you would be facing something from another realm but the two of you did just fine against those thieving little green men. At first you were surprised at the evidence of faeries and magic but seeing it first hand has helped you explain a lot of things that have been going on lately (both with your self and the surrounding community).
Phase Aspect:
"There isn't much I can't track" You've grown up hunting, fishing, and tracking things in your region. You are familiar with the tricks of the trade (camouflage, scent masking, etc). You have access to materials required (guns, bows, camouflage coveralls, UV flashlights, etc).
Invoke: Able to follow a trail left by something. Patience is something that you've learned over the years and keeping still and quiet comes naturally to you.
Compel: Have to much faith in your ability to track something and will pursue an incorrect lead or trail until proven wrong.
Phase 4 Guest Star:
Rebekah Rehlam
Phase Aspect:
"A country boy can survive" You have a talent for making do with what's at hand. Macgyver could learn a thing or two from you.
Invoke: With a pair of socks, some duct tape, and a paper clip we can set a trap for those little green bastards.
Compel: The socks, duct tape, or paper clip are wildly ineffective for what you were trying to use them for.
Phase 5 Guest Star Redux:
Anthony Pallentine
Phase Aspect:
--- End quote ---
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