The Dresden Files > DFRPG
Questions about the Dresden Files RPG
SaintAndSinner:
--- Quote from: breaker on February 12, 2010, 08:53:23 PM ---Question here, how does bleeding out work in this game in both mid-combat and out-of-combat situations?
--- End quote ---
I'd think you'd have several options. I think you're saying what happens to someone once they've been hit bad. Is that right?
If so, I'd say that "Sucking Bleeding Chest Hole" Severe Consequence gets hit for compels. Maybe it'd be a good time to Concede so I don't have to squish you.
breaker:
--- Quote from: SaintAndSinner on February 12, 2010, 08:58:54 PM ---
If so, I'd say that "Sucking Bleeding Chest Hole" Severe Consequence gets hit for compels. Maybe it'd be a good time to Concede so I don't have to squish you.
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Despite the semi heart attack you just gave me, I'll expand my question a bit. How do you deal with attacks that have slowly cause a person to get weaker and weaker? One round their leg takes a slice, no biggy, arteries still in place, but 15-20 seconds later, that guys looking a little pale.
SaintAndSinner:
--- Quote from: breaker on February 12, 2010, 09:11:17 PM ---Despite the semi heart attack you just gave me, I'll expand my question a bit. How do you deal with attacks that have slowly cause a person to get weaker and weaker? One round their leg takes a slice, no biggy, arteries still in place, but 15-20 seconds later, that guys looking a little pale.
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I'm a doctor (pathologist) so I've got great knowledge about what hurting people is all about. B-)
I think you could give someone a Consequence that simulated that. It'd have to be something like "Bleeding Wound That's Worse Than It Looks". Compel a few times, a couple of near black out descriptions, and then offer them the 2 or 3 escalated FATE point option to slide into unconsciousness. If they trust you as a GM they know it'll get good and they'll let it happen. YMMV
breaker:
:o That works really, really well. I'll probably use that, I like the idea of a character whose taken some damage for the team going unconciouss because of that, but getting rewarded 3 fate points.
As a GM, they will want to hate me, but I will make them love me.
Ty you 2
iago:
It's not just about the GM's side of things though, Scott -- but something's getting missed in the conversation here. It's the victim that describes the consequence, not the attacker. So bleeding out is only going to happen if the recipient is interested in that as an expression of a consequence or a concession... The attacker's only ever going to get to stipulate something like that if the attacker inflicts a taken out result.
So really, you'll see "bleeding out" when a GM does it to an NPC because that's what a PC is gunning for and the GM's all too happy to provide it. But I don't think you'll see a lot of PCs experiencing the same thing, unless they think it's an interesting way to concede or what-have-you.
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