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Questions about the Dresden Files RPG

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iago:

--- Quote from: Tush Hog on January 20, 2010, 05:25:57 PM ---Excellent!

Now, for an even more important question - have decided on covers for both books?  ;D

--- End quote ---

I'm getting the second cover done up now. It might feature a giant purple monkey.

First cover's been done for... well, for a while.

Tush Hog:

--- Quote from: iago on January 20, 2010, 02:51:04 PM ---Well, reducing that shock value is actually a good thing in terms of getting people on board. :)

All the core rules are gonna be in the first book, but the 150-page chapter on (nearly) every character in the first 10 books, all the monster writeups, the discussion of political factions, and Kenneth Hite's chapter on real-world Occult Chicago will land in the second.  If we're lucky enough to get a little vignette story from Jim, that'll be in book 2 as well, I suspect. So there's plenty of incentive to get both I'd say, while still saying, "Hey, don't worry, the core *game* itself is over in this first one."

--- End quote ---
:o Wow, I'm really glad that the characters and the setting are getting this kind of detailed treatment. Licensed products that just throw the stats of the main characters at the back of the book with just a few pages bug me.

Bosh:
This sound like very good news for the people who have no interest in paying for Dresden setting material and character writ-ups when they plan to either have a game set in a different part of or time period the Dresden world, in which case much of the setting write-up material would be superflous, or don't plan to play in the Dresden setting at all (just look at how variously the SotC rules were used) and mostly just want Fate 3.0 with some tweaks and rules for fantasy stuff.

I know I'm buy the rulebook the first chance I get, but I'm not sure what I'll run it for, probably either modern day Dresdenverse Seoul or heavily Nehwon-inspired Sword and Sorcery. Hell, I'd happily pay for the rulebook for the magic rules alone but I don't think I'd ever use a single character write-up for anything except giving players examples of good aspects.

TheMouse:

--- Quote from: Bosh on January 22, 2010, 02:31:39 AM ---This sound like very good news for the people who have no interest in paying for Dresden setting material and character writ-ups when they plan to either have a game set in a different part of or time period the Dresden world, in which case much of the setting write-up material would be superflous, or don't plan to play in the Dresden setting at all (just look at how variously the SotC rules were used) and mostly just want Fate 3.0 with some tweaks and rules for fantasy stuff.

I know I'm buy the rulebook the first chance I get, but I'm not sure what I'll run it for, probably either modern day Dresdenverse Seoul or heavily Nehwon-inspired Sword and Sorcery. Hell, I'd happily pay for the rulebook for the magic rules alone but I don't think I'd ever use a single character write-up for anything except giving players examples of good aspects.

--- End quote ---

I do plan to pick up both books, but I know for sure that I'm going to use the thing for more than just Dresden gaming. If the rules can handle the various NPCs we've seen, they should be able to handle low powered supers pretty well. I also totally want to run a fantasy game with them as well.

And of course, I can finally get around to playing a Buffy-verse game.

iago:

--- Quote from: TheMouse on January 22, 2010, 02:48:57 AM ---I do plan to pick up both books, but I know for sure that I'm going to use the thing for more than just Dresden gaming. If the rules can handle the various NPCs we've seen, they should be able to handle low powered supers pretty well. I also totally want to run a fantasy game with them as well.

And of course, I can finally get around to playing a Buffy-verse game.

--- End quote ---

I would agree with your conclusions. :)

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