The Dresden Files > DFRPG

Scaling Up the Power Level

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Knave:
Hiya,

I was just wondering how you guys are planning to set up the power scale.  I assume you/one would set a base refresh number for a game and each player could then spend that currency down to a level that still gives him or her a bit of freedom to resist compels; and to 'advance' further each player would need to buy up their Refresh somehow - which could then be spent on more stunts?

If that's the case then surely everything should be playable for a certain level of Refresh?  Or is your view that every entity starts at a certain point on the Refresh Ladder and if that point is negative then they are forever an NPC?

knave
--
Noli nothis permittere te terere.

iago:
Sure, everything's playable at SOME level of Refresh, but what mainly matters is what the game's refresh level is at when folks START. 

Otherwise -- yeah, you pretty much have the size of it as far as "power-boosting advancement" goes.

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