The Dresden Files > DFRPG
The Search for Stress. Or mechanics.
(1/1)
Lorenstone:
I'm working on building a FATE-based system, stealing liberally from both 2 and 3 (I just like some of the 2 mechanics better.)
This page talks about mechanics for stress/damage in DFRPG:
http://www.dresdenfilesrpg.com/2006/12/06/designing-dresden-5-stressing-out/
But the images of the example stress tracks no longer seem to exist.
So my question is, will someone put the pretty boxes back for mechanic thieves?
iago:
I'll consider it, though as you can see from the date on that post it's way outtadate. :)
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