The Dresden Files > DFRPG
Frustrated Question on Morality and denied characater concepts in Dresden RPG
TheMouse:
--- Quote from: Rel Fexive on May 31, 2009, 09:51:57 AM ---Even when it's to their advantage i.e. they get a Fate point? They've chosen the Aspect - might as well take a disadvantage/flaw/complication in another game system and subsequently complain about their character being a pacifist/having no legs/being alcoholic.
--- End quote ---
I'm thinking more as a situational thing. You can want to play a character with certain conflicts, conflicts you enjoy playing out, and still have situations where you'd rather they didn't pop up. Having the option to just say no is nice.
Rel Fexive:
Well, what is and isn't fun is the consensus of the table, so players can always argue that it's not fun for that to happen to their character, and maybe the compel can be changed or ignored on that occasion.
TheMouse:
--- Quote from: Rel Fexive on June 01, 2009, 07:08:41 PM ---Well, what is and isn't fun is the consensus of the table, so players can always argue that it's not fun for that to happen to their character, and maybe the compel can be changed or ignored on that occasion.
--- End quote ---
Which runs exactly parallel to what I said, so we agree.
Shecky:
Yup. House rules are always the final word.
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